← Team Profiles

World Cup 2026

Belgium

4-2-3-1First-choice XI · 6 starts

Default view is a per-slot first-choice selection in the season’s most-used formation. Swaps recompute personnel and Synergy — style metrics stay on season aggregates.

Interactive pitch

Hover a player for details. Use Side bias or Squad profiles to read the XI. Select bench → slot to swap.

Bench

Team Synergy

Team strength and Synergy (synergy-v3) for this XI. Both update on pitch swaps.

Team strength

85.9

Mean primary-role quality of this XI

Synergy

89.0

Capability identity 90.7 · complete 95.2

Identity

High Press

Confidence 50%

Strongest capability

100.0

Deep Progression

Biggest gap

54.2

Recovery Pace · score 63.2 / target 88

This squad is well suited to high press football because it combines Elite occupation, Excellent central progression, Elite duelling. Main limitations: Limited recovery pace; Limited counterpress; Average defensive transition.

Personnel (live)

Recomputed from current XI selection — role tiers are fixed inputs, not re-derived.

Progression hub

Kevin De Bruyne

Good Carrier

Updated by swap

Primary creator

Leandro Trossard

Good Link Forward

Primary threat

Charles De Ketelaere

Great Target Man

Side bias (current XI)

+1%

RHS lean

No structural gaps in current XI.

Style (season — fixed)

World Cup 2026 · Season aggregates vs the rest of this competition. Click a shot zone to light it on the pitch.

Team identity

League-percentile style fingerprint for Belgium — shape of play, not overall strength. Outer edge = top of the competition on that axis.

POSSCREATESPTRANSDIRBOXPRESS
  • Possession

    Ball possession vs league

    P53

    23/48

  • Assisted creation

    Share of shots after a teammate pass/cross

    P72

    14/48

  • Set pieces

    Shots from corners / FKs / throw-in SP

    P34

    32/48

  • Transitions

    Fast-break shot share

    P62

    19/48

  • Directness

    Accurate long balls / passes

    P30

    34/48

  • Box threat

    In-box shot share (six-yard + box)

    P40

    29/48

  • Press proxy

    Defensive actions per opp possession

    P70

    15/48

Dashed ring = league median (P50)

Attack shape

Attack →

Shots from the six-yard + penalty box (close-range volume).

Mean xG / shot

Set-piece goals 7.1% of goals

0.099

29 of 48 · P40 · league med 0.11

How chances are created

Share of season shots by situation — not a quality score.

Assisted56.6%(64)
Corner11.5%(13)
Self-created11.5%(13)
Fast break6.2%(7)
Throw-in SP6.2%(7)
Set piece4.4%(5)
Free kick2.7%(3)
Penalty0.9%(1)

Assisted shot %

% of shots after a teammate pass/cross

56.6%

14 of 48 · P72 · league med 49.5

Set-piece shot %

Corners, FKs, throw-in SP, set pieces

24.8%

32 of 48 · P34 · league med 27

Fast-break shot %

Share of shots from transitions

6.2%

19 of 48 · P62 · league med 5.6

On the ball

Possession

Avg ball possession

51.0%

23 of 48 · P53 · league med 49.8

Long-ball rate

Accurate long balls / passes

4.0%

34 of 48 · P30 · league med 4.4

Final-third entries

Final-third entries / passes

11.9%

30 of 48 · P36 · league med 12.5

Side bias

Distance-weighted heatmap lean (+RHS / −LHS)

-1.5

30 of 48 · P38 · league med 0.9

Without the ball

Defensive actions / opp poss

Recoveries + tackles + ints ÷ opp possession

153.4

medium confidence — proxy, not PPDA

15 of 48 · P70 · league med 130.3

Clearances / match

Team clearances per game

23.8

26 of 48 · P47 · league med 23.7

Opp touches in box

Opponent penalty-area touches / match

21.8

24 of 48 · P51 · league med 22

Duel win %

Won/match · aerial 15.3 · ground 35.7

52.2%

6 of 48 · P87 · league med 50.3

Cross-layer insights (interpretive)

Anchored to season side bias — not updated by pitch swaps.

left flankbalancedJérémy Doku

Team side bias near central (-1.5); flank fit is not strongly directional.

Heuristic classification — validate against match film for high-stakes use.

right flankbalancedLeandro Trossard

Team side bias near central (-1.5); flank fit is not strongly directional.

Heuristic classification — validate against match film for high-stakes use.

© 2026 Ballity · Player Profiling