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Premier League 25/26

Brentford

4-2-3-1First-choice XI · 29 starts

Default view is a per-slot first-choice selection in the season’s most-used formation. Swaps recompute personnel and Synergy — style metrics stay on season aggregates.

Interactive pitch

Hover a player for details. Use Side bias or Squad profiles to read the XI. Select bench → slot to swap.

Bench

Team Synergy

Team strength and Synergy (synergy-v3) for this XI. Both update on pitch swaps.

Team strength

87.8

Mean primary-role quality of this XI

Synergy

82.0

Capability identity 81.6 · complete 92.2

Identity

Vertical / Transition

Confidence 75%

Strongest capability

100.0

Deep Progression

Biggest gap

30.7

Defensive Transition · score 32 / target 78

This squad is well suited to vertical / transition football because it combines Elite primary goalscoring, Elite ball retention, Elite width. Main limitations: Below-minimum defensive transition; Below-minimum isolation; Below-minimum central progression.

Personnel (live)

Recomputed from current XI selection — role tiers are fixed inputs, not re-derived.

Progression hub

Mathias Jensen

Great Deep-Lying Playmaker

Primary creator

Mikkel Damsgaard

Great Creator

Primary threat

Igor Thiago

Elite Poacher

Side bias (current XI)

+2.2%

RHS lean

No structural gaps in current XI.

Style (season — fixed)

Premier League 25/26 · Season aggregates vs the rest of this competition. Click a shot zone to light it on the pitch.

Team identity

League-percentile style fingerprint for Brentford — shape of play, not overall strength. Outer edge = top of the competition on that axis.

POSSCREATESPTRANSDIRBOXPRESS
  • Possession

    Ball possession vs league

    P42

    12/20

  • Assisted creation

    Share of shots after a teammate pass/cross

    P0

    20/20

  • Set pieces

    Shots from corners / FKs / throw-in SP

    P100

    1/20

  • Transitions

    Fast-break shot share

    P100

    1/20

  • Directness

    Accurate long balls / passes

    P89

    3/20

  • Box threat

    In-box shot share (six-yard + box)

    P100

    1/20

  • Press proxy

    Defensive actions per opp possession

    P42

    12/20

Dashed ring = league median (P50)

Attack shape

Attack →

Shots from the six-yard + penalty box (close-range volume).

Mean xG / shot

Set-piece goals 18.2% of goals

6 of 20 · P0 · league med 0

How chances are created

Share of season shots by situation — not a quality score.

Assisted36.4%(148)
Corner17.2%(70)
Throw-in SP15.2%(62)
Fast break11.8%(48)
Self-created8.8%(36)
Set piece5.7%(23)
Free kick2.5%(10)
Penalty2.5%(10)

Assisted shot %

% of shots after a teammate pass/cross

36.4%

20 of 20 · P0 · league med 48.1

Set-piece shot %

Corners, FKs, throw-in SP, set pieces

40.5%

1 of 20 · P100 · league med 32.1

Fast-break shot %

Share of shots from transitions

1 of 20 · P100 · league med 7.1

On the ball

Possession

Avg ball possession

47.5%

12 of 20 · P42 · league med 50.3

Long-ball rate

Accurate long balls / passes

6.0%

3 of 20 · P89 · league med 8.8

Final-third entries

Final-third entries / passes

13.6%

6 of 20 · P0 · league med 0

Side bias

Distance-weighted heatmap lean (+RHS / −LHS)

+3.2

6 of 20 · P74 · league med -1.2

Without the ball

Defensive actions / opp poss

Recoveries + tackles + ints ÷ opp possession

139.9

medium confidence — proxy, not PPDA

12 of 20 · P42 · league med 146.5

Clearances / match

Team clearances per game

29.5

15 of 20 · P100 · league med 0

Opp touches in box

Opponent penalty-area touches / match

27.3

15 of 20 · P100 · league med 0

Duel win %

Won/match · aerial 18.9 · ground 29.5

48.2%

6 of 20 · P0 · league med 0

Cross-layer insights (interpretive)

Anchored to season side bias — not updated by pitch swaps.

left flankbalancedKevin Schade

Team side bias near central (+3.2); flank fit is not strongly directional.

Heuristic classification — validate against match film for high-stakes use.

right flankbalancedMichael Kayode

Team side bias near central (+3.2); flank fit is not strongly directional.

Heuristic classification — validate against match film for high-stakes use.

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