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World Cup 2026

Germany

4-2-3-1First-choice XI · 3 starts

Default view is a per-slot first-choice selection in the season’s most-used formation. Swaps recompute personnel and Synergy — style metrics stay on season aggregates.

Interactive pitch

Hover a player for details. Use Side bias or Squad profiles to read the XI. Select bench → slot to swap.

Bench

Team Synergy

Team strength and Synergy (synergy-v3) for this XI. Both update on pitch swaps.

Team strength

80.6

Mean primary-role quality of this XI

Synergy

70.1

Capability identity 81.8 · complete 86.0

Identity

Possession

Confidence 72%

Strongest capability

100.0

Deep Progression

Biggest gap

19.2

Tempo Control · score 20 / target 78

This squad is well suited to possession football because it combines Elite wide playmaking, Elite width, Elite first-phase circulation. Main limitations: Below-minimum tempo control; Below-minimum rotational flexibility; Limited box defending.

Personnel (live)

Recomputed from current XI selection — role tiers are fixed inputs, not re-derived.

Progression hub

Felix Nmecha

Good Box Crasher

Primary creator

Aleksandar Pavlović

Average Carrier

Primary threat

Kai Havertz

Good Target Man

Side bias (current XI)

+9.1%

RHS lean

Was +9.6%

Structural gaps

  • Nico Schlotterbeck·CBInsufficient data

Style (season — fixed)

World Cup 2026 · Season aggregates vs the rest of this competition. Click a shot zone to light it on the pitch.

Team identity

League-percentile style fingerprint for Germany — shape of play, not overall strength. Outer edge = top of the competition on that axis.

POSSCREATESPTRANSDIRBOXPRESS
  • Possession

    Ball possession vs league

    P98

    2/48

  • Assisted creation

    Share of shots after a teammate pass/cross

    P57

    21/48

  • Set pieces

    Shots from corners / FKs / throw-in SP

    P21

    37/48

  • Transitions

    Fast-break shot share

    P36

    31/48

  • Directness

    Accurate long balls / passes

    P2

    47/48

  • Box threat

    In-box shot share (six-yard + box)

    P72

    14/48

  • Press proxy

    Defensive actions per opp possession

    P100

    1/48

Dashed ring = league median (P50)

Attack shape

Attack →

Shots from the six-yard + penalty box (close-range volume).

Mean xG / shot

Set-piece goals 14.3% of goals

0.161

4 of 48 · P94 · league med 0.11

How chances are created

Share of season shots by situation — not a quality score.

Assisted51.3%(41)
Self-created13.8%(11)
Corner11.3%(9)
shootout7.5%(6)
Throw-in SP5.0%(4)
Fast break3.8%(3)
Free kick3.8%(3)
Set piece2.5%(2)
Penalty1.3%(1)

Assisted shot %

% of shots after a teammate pass/cross

51.2%

21 of 48 · P57 · league med 49.5

Set-piece shot %

Corners, FKs, throw-in SP, set pieces

22.5%

37 of 48 · P21 · league med 27

Fast-break shot %

Share of shots from transitions

3.8%

31 of 48 · P36 · league med 5.6

On the ball

Possession

Avg ball possession

65.5%

2 of 48 · P98 · league med 49.8

Long-ball rate

Accurate long balls / passes

2.8%

47 of 48 · P2 · league med 4.4

Final-third entries

Final-third entries / passes

13.6%

10 of 48 · P81 · league med 12.5

Side bias

Distance-weighted heatmap lean (+RHS / −LHS)

+8.6

12 of 48 · P77 · league med 0.9

Without the ball

Defensive actions / opp poss

Recoveries + tackles + ints ÷ opp possession

243.5

medium confidence — proxy, not PPDA

1 of 48 · P100 · league med 130.3

Clearances / match

Team clearances per game

15.0

4 of 48 · P94 · league med 23.7

Opp touches in box

Opponent penalty-area touches / match

15.5

9 of 48 · P83 · league med 22

Duel win %

Won/match · aerial 12.8 · ground 39.2

47.2%

41 of 48 · P15 · league med 50.3

Cross-layer insights (interpretive)

Anchored to season side bias — not updated by pitch swaps.

left flankunknown

No wide player assigned on this flank.

Heuristic classification — validate against match film for high-stakes use.

right flankreinforcingLeroy Sané

Team season lean (+8.6) favors this flank and Leroy Sané is an on-ball creator type — overload feeds the primary chance creator.

Heuristic classification — validate against match film for high-stakes use.

© 2026 Ballity · Player Profiling