Moise Kean

Fiorentina · Forward · Italy · 2,047 min

Ballity Verdict

What makes this player special?

Confidence · high

Moise Kean's value is deciding games where it hurts: occupation of the box, finishing, and the pressure that comes with a centre-forward who stays dangerous. Build-up help is secondary; the point is goals and presence.

Beyond the headline job, Kean remains plausible as target man. The secondary roles matter for how a coach can reorganise without changing the XI entirely.

On the pitch he has actually been used as CF (#9). That matters: skill-set breadth is one thing; demonstrated deployment is another. Kean's authenticity claim starts from those minutes, not from a role board alone.

The trade-off is real: poacher shows up as a structural caveat in the profile. Any club buying the upside has to decide whether that hole is tolerable in their system — or whether they will need complementary players beside him.

Why Ballity says this

  • Midfield / role totality: poacher, target man
  • Shown minutes: CF (#9)
  • Known caveat: poacher
Receipts
  • · Player Profile
  • · Role Breadth
  • · Deployment authenticity
  • · Sample · featured

Position

Forward

Appearances

26

Great+ roles

2

Age

26

Preferred foot

Right

Height

183 cm

Ballity insights

Peer context vs forwards — how often they get the ball and what they do with it. Separate from role tiers above. Attackers also split separation into on-ball (dribble-created) and off-ball (movement).

Usage rate

Share of team touches (non-GK) among forwards with match data.

5.6% team touches

Peer band · Minimal

Pool percentile

19.0%

Also 26.2 touches/90 (season aggregate).

Efficiency

Output quality per action for forwards.

39 score

Peer band · Low

Pool percentile

33.1%

xG per shot 0.152Goals / npxG 0.56Goals /90 0.35

On-ball separation

Dribble-created space and self-made shot quality.

36 score

Peer band · Elite

Pool percentile

89.0%

1v1 win % 45.5Self-created shot share % 42.9Dribbles won/90 1.1Fast break (self-created) % 33.3

Off-ball separation

Movement-created space on assisted attempts.

57 score

Peer band · Low

Pool percentile

26.3%

Unblocked (assisted) % 75Shadow zone (assisted) % 55.4Arrival zone (assisted) % 46.4Central channel (assisted) % 50xG per assisted shot 0.1

Balance & structural weaknesses

How complete this player is on the position's job board — strengths and holes.

How we define this

Two-way = Great+ on ≥2 complementary axes. One-way = every other route Limited/closed. Weak routes = Average holes on complementary axes.

Weak routesStriker

Strong as Poacher (Great), Target Man (Great)

Weak routes

Channel Runner · Average

Stat profile

Within position peers — percentile shape (not role scores).

Box threat 100Duels 66Defending 62Underperforming XG
Creation3
Ball Progressor1
Carrying40
Finishing47
Defending62
Duels66
Tempo41
Box threat100

Versatility Index

Precise 0–100 score — cross-group breadth (67%) plus within-group depth (33%), quality-scaled by tier. Distinct from the shape card below.

2 groups · 5 roles
38/ 100

Index

37.9

Breadth 23.5 · Depth 14.4

FullbacksCentre-backsMidfielders · EliteWingersForwards · Great
  • ·Midfielders: Box Crasher (Elite), Carrier (Great)
  • ·Forwards: Poacher (Great), Target Man (Good), Shadow Striker (Good)

Versatility shape

Coarse directional pattern (Specialist / Dual-threat / Generalist) — not the 0–100 Index above.

Great

Dual-threat

Great Dual-threat
2

Distinct Great+

2 Great+ roles total

Where he plays

Positions with deployment evidence — not statistical guesses.

Natural

CFCFPoacher

Role translations

Where the profile could fit. Tap a position — then see which role style suits it.

NaturalValidatedSupportedStrongPlausibleExploratory

Select a position on the pitch to see the best role, alternatives, and evidence.

Role-by-role detail

How each role is scored. Expand a row for a radar of role-shaped stats.

Similar players

Shape match across forward roles — cosine similarity of role scores (domestic leagues only). Slot 1 is the best same-league match; the rest are the next closest from the full pool.

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